Deepfocus footer on homepage7/15/2023 Check the links below for additional changes in Chrome 113. ![]() There is an origin trial for WebGPU WebCodecs integration.The overflow-inline and overflow-block media features are now supported.The unprefixed image-set type is now available so authors don't need to use -webkit-image-set and it is up to date to the current spec.Remember! This API will be rolled out slowly to users over a number of weeks to enable testing and evaluation. With it, organizations with related sites (for example, using different domain names, or country-specific domains) can still provide services like single sign-on or shared sessions. It is a way for organizations to declare relationships among sites, so that browsers allow limited third-party cookie access for specific purposes.Īs part of the work on First-Party Sets, Chrome is implementing and extending the Storage Access API allowing a site to request access to their cookies in a third-party context. First Party Sets is part of the Privacy Sandbox. To override a header, navigate to Network > Headers > Response Headers, hover over a header's value, click Edit and edit it.Īnd edit all overrides in a single place.Ĭheck out this article for instructions on how to use this feature and other updates in DevTools # First-Party Sets is rolling out.įirst-Party Sets (FPS) is starting to roll out to stable. Cross-Origin Resource Sharing (CORS) Headers.With response header overrides, you can locally prototype fixes for various headers, including but not limited to: Previously, you needed access to the web server to experiment with HTTP response headers. In DevTools you can now override response headers in the Network panel. Three.js: WebGPU support is under development.Ĭheck out WebGPU's documentation on MDN for all the details.TensorFlow.js: Supports WebGPU-optimized versions of most operators.Pla圜anvas: Has announced initial WebGPU support.Babylon.js: Has full WebGPU support already.This means that using WebGPU may only require making a single line change, for example: Many widely used WebGL libraries are already working on implementing WebGPU support or have already done so. ![]() A polished developer experience with great error messages. It features: An idiomatic JavaScript API. The API is designed with the web platform in mind. Unlike the WebGL family of APIs, WebGPU offers access to more advanced GPU features and provides first-class support for general computations on the GPU. WebGPU is a new API for the web, which exposes modern hardware capabilities and allows rendering and computation operations on a GPU, similar to Direct3D 12, Metal, and Vulkan. Let's dive in and see what's new for developers in Chrome 113. ![]()
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